| AddCustomRef() | kFx | |
| AirFriction() | kFx | |
| AreaID() const | kFx | |
| BounceCount() const | kFx | |
| BounceDamp() | kFx | |
| BulletBounces() | kFx | |
| CanSee(kActor@ actor, const uint excludeClipFlags=0) | kFx | |
| CeilingHeight() | kFx | |
| CheckLinkArea() | kFx | |
| ChildOfTarget() | kFx | |
| ClearCustomRef() | kFx | |
| ClearInterpolation() | kFx | |
| DidWaterImpact() | kFx | |
| Distance() const | kFx | |
| DistanceToPoint(const kVec3 &in point) const | kFx | |
| DistanceToPoint(const float x, const float y, const float z) const | kFx | |
| DoUpdateExpireCheck() | kFx | |
| DoUpdateFading() | kFx | |
| DoUpdateMovement() | kFx | |
| DoUpdateRotation() | kFx | |
| DoUpdateScaling() | kFx | |
| DoUpdateSpriteAnimation() | kFx | |
| DoUpdateTickEvents() | kFx | |
| DrawDelay() const | kFx | |
| DrawScale() | kFx | |
| DrawScaleDest() | kFx | |
| FloorHeight() | kFx | |
| Frame() | kFx | |
| FrameTime() | kFx | |
| Friction() | kFx | |
| FxFilePath() | kFx | |
| FxID() const | kFx | |
| FxIndex() const | kFx | |
| GameTicks() const | kFx | |
| GetCeilingHeight() const | kFx | |
| GetColor1(float &out r, float &out g, float &out b, float &out a) | kFx | |
| GetColor2(float &out r, float &out g, float &out b, float &out a) | kFx | |
| GetCurrentGameSpeed(void) const | kFx | |
| GetFloorHeight() const | kFx | |
| GetGameSpeed() const | kFx | |
| GetOwnerAsActor() | kFx | |
| GetOwnerAsFx() | kFx | |
| GetParentFx() | kFx | |
| GetSectorIndexAtLocation(const kVec3 &in pos, uint excludeClipFlags=0) | kFx | |
| GetSkyHeight() const | kFx | |
| GetTarget() | kFx | |
| GetWaterHeight() const | kFx | |
| GetWaterLevel() const | kFx | |
| Gravity() | kFx | |
| HasCustomRef() const | kFx | |
| Height() | kFx | |
| IgnoreGameSpeed() | kFx | |
| IgnoreSectorHeightChange() | kFx | |
| ImpactType() | kFx | |
| ImpactTypeDmg() | kFx | |
| InfoActorInstance() const | kFx | |
| InfoAddOffset() const | kFx | |
| InfoAirFriction() const | kFx | |
| InfoAnimFriction() const | kFx | |
| InfoAnimName() const | kFx | |
| InfoAnimspeed() const | kFx | |
| InfoAnimType() const | kFx | |
| InfoAttachSource() const | kFx | |
| InfoAttachSourceAnimOffset() const | kFx | |
| InfoBlackColor() const | kFx | |
| InfoBlood() const | kFx | |
| InfoBounceImpact() const | kFx | |
| InfoBounceImpactThreshold() const | kFx | |
| InfoBrightnessRandom() const | kFx | |
| InfoBullet() const | kFx | |
| InfoCrossFade() const | kFx | |
| InfoDecalOffset() const | kFx | |
| InfoDepthBuffer() const | kFx | |
| InfoDestroyOnWaterSurface() const | kFx | |
| InfoDrawDelay() const | kFx | |
| InfoDrawOnBottom() const | kFx | |
| InfoDrawType() const | kFx | |
| InfoFadeinTime() const | kFx | |
| InfoFadeout(void) const | kFx | |
| InfoFadeoutTime() const | kFx | |
| InfoFlash() const | kFx | |
| InfoForward() const | kFx | |
| InfoFriction() const | kFx | |
| InfoFullScreen() const | kFx | |
| InfoGravity() const | kFx | |
| InfoHueRandom() const | kFx | |
| InfoIgnoreGameSpeed() const | kFx | |
| InfoImpactEffect() const | kFx | |
| InfoLensFlares() const | kFx | |
| InfoLifetime() const | kFx | |
| InfoMass() const | kFx | |
| InfoMaxBulletBounces() const | kFx | |
| InfoMaxInstances() const | kFx | |
| InfoMaxscale() const | kFx | |
| InfoModelName() const | kFx | |
| InfoMuzzleEffect() const | kFx | |
| InfoMuzzleOffset() const | kFx | |
| InfoNoDirection() const | kFx | |
| InfoNoGroundSpawn() const | kFx | |
| InfoNoHitSource() const | kFx | |
| InfoNoSpawnFar() const | kFx | |
| InfoNoSpawnNear() const | kFx | |
| InfoNoSpawnNearFarDist() const | kFx | |
| InfoNoWallSpawn() const | kFx | |
| InfoOffset() const | kFx | |
| InfoOffsetFromFloor() const | kFx | |
| InfoOnCollideActor() const | kFx | |
| InfoOnCollideFloor() const | kFx | |
| InfoOnCollideWall() const | kFx | |
| InfoOverrideMaxDrawScale() const | kFx | |
| InfoPerPolyCollision() const | kFx | |
| InfoProjectile() const | kFx | |
| InfoRecurseLifetime() const | kFx | |
| InfoRestart() const | kFx | |
| InfoRestrictAim() const | kFx | |
| InfoRotationOffset() const | kFx | |
| InfoRotationPivotX() const | kFx | |
| InfoRotationPivotY() const | kFx | |
| InfoRotationSpeed() const | kFx | |
| InfoSaturationRandom() const | kFx | |
| InfoScale() const | kFx | |
| InfoScaleDest() const | kFx | |
| InfoScaleLerp() const | kFx | |
| InfoSparkle() const | kFx | |
| InfoSpawnDistOffset() const | kFx | |
| InfoStickOnTarget() const | kFx | |
| InfoStopAnimOnImpact() const | kFx | |
| InfoTextureWrapMirrorHeight() const | kFx | |
| InfoTextureWrapMirrorWidth() const | kFx | |
| InfoTranslation() const | kFx | |
| InfoTranslationGlobalRandomScale() const | kFx | |
| InfoUserID() const | kFx | |
| InfoUserString() const | kFx | |
| InfoVisibilityType() const | kFx | |
| InfoWaterFriction() const | kFx | |
| InfoWeaponView() const | kFx | |
| InfoWhiteColor() const | kFx | |
| InstanceIndex() const | kFx | |
| InstanceOf(const kStr &in className) const | kFx | |
| Instances() const | kFx | |
| InWater() | kFx | |
| IsStale() const | kFx | |
| LinkArea() | kFx | |
| Mass() | kFx | |
| MaxDrawScale() | kFx | |
| MaxFrames() const | kFx | |
| Movement() | kFx | |
| MoveToPosition(const float x, const float y) | kFx | |
| MoveToPosition(const float x, const float y, uint clipFlags) | kFx | |
| MovingForce() | kFx | |
| MuzzleLifeTime() | kFx | |
| MuzzleOffset() | kFx | |
| OnCollideForceNoSetOriginToLast() | kFx | |
| OnCollideForceSetOriginToLast() | kFx | |
| OnGround() const | kFx | |
| Origin() | kFx | |
| Pitch() | kFx | |
| PlaySound(const kStr &in soundPath) | kFx | |
| PlaySoundWithLookupID(const int soundID) | kFx | |
| PrevOrigin() | kFx | |
| Radius() | kFx | |
| RadiusDamageFactor(const kVec3 &in origin, const float radius) const | kFx | |
| RandomizeColors() | kFx | |
| RecurseLifeTime() | kFx | |
| RefCount() const | kFx | |
| Remove() | kFx | |
| Restart() const | kFx | |
| Roll() | kFx | |
| Rotation() | kFx | |
| RotationOffset() | kFx | |
| RotationSpeed() | kFx | |
| Scale() | kFx | |
| ScriptObject() | kFx | |
| SectorIndex() | kFx | |
| SetColor1(float r, float g, float b, float a) | kFx | |
| SetColor2(float r, float g, float b, float a) | kFx | |
| SetCurrentGameSpeed(const float speed) | kFx | |
| SetOwnerAsActor(kActor@ actor) | kFx | |
| SetOwnerAsFx(kFx@ fx) | kFx | |
| SetParentFx(kFx@ fx) | kFx | |
| SetPosition(const kVec3 &in pos, const bool clearInterpolation=true) | kFx | |
| SetSector(const uint sectorIndex) | kFx | |
| SetTarget(kActor@ actor) | kFx | |
| SpawnImpactFx(const int impactType, const kVec3 &in normal, const bool bUseEvent=true, const bool bBlood=true) | kFx | |
| SpawnWaterImpactFx() | kFx | |
| Speed() | kFx | |
| StopLoopingSounds() | kFx | |
| StopSound() | kFx | |
| SwapBloodColor() const | kFx | |
| Velocity() | kFx | |
| VelocityOffset() | kFx | |
| WallRadius() | kFx | |
| WaterFriction() | kFx | |
| Yaw() | kFx | |