Here is a list of all class members with links to the classes they belong to:
- g -
- g : kColor
- GameTicks() : kActor, kFx
- Get() : kActorIterator, kFxIterator
- GetActionBind() : kGame
- GetActorByTID() : kWorld
- GetActorDef() : kGame
- GetActorInBounds() : kGame
- GetActorResult() : kGame
- GetActorResultsLength() : kGame
- GetAltAmmo() : kPlayer
- GetAmmo() : kPlayer
- GetAngles() : kQuat
- GetAnimFile() : kRenderModel
- GetAnimNumFrames() : kAnimState
- GetAreaAmbience() : kWorld
- GetAreaArg() : kWorld
- GetAreaBlendLength() : kWorld
- GetAreaCullBits() : kWorld
- GetAreaFlags() : kWorld
- GetAreaFloorImpact() : kWorld
- GetAreaFogColor() : kWorld
- GetAreaFogZFar() : kWorld
- GetAreaMapColor() : kWorld
- GetAreaMusic() : kWorld
- GetAreaSkyHeight() : kWorld
- GetAreaSkySpeed() : kWorld
- GetAreaWallImpact() : kWorld
- GetAreaWaterColor() : kWorld
- GetAreaWaterHeight() : kWorld
- GetAreaWaterZFar() : kWorld
- GetAvoidanceAngle() : kActor
- GetBool() : kDict, kDictMem
- GetBoundsMinMax() : kActor
- GetButtonAngles() : kPlayer
- GetButtonMovement() : kPlayer
- GetCeilingHeight() : kActor, kFx
- GetColor1() : kFx
- GetColor2() : kFx
- GetCommandBind() : kGame
- GetCurrentGameSpeed() : kActor, kFx
- GetCurrentMapID() : kGame
- GetCustomDeadHeight() : kActor
- GetCvarValue() : kSys
- GetDateAndTime() : kGame
- GetDifficulty() : kGame
- GetExtraZFar() : kGame
- GetEyeView() : kCamera
- GetFloat() : kDict, kDictMem
- GetFloorHeight() : kActor, kFx
- GetFocusView() : kCamera
- GetFxFile() : kGame
- GetFxInBounds() : kGame
- GetFxResult() : kGame
- GetFxResultsLength() : kGame
- GetGameSpeed() : kActor, kFx, kGame
- GetGroupIndex() : kexTranslation
- GetGroupString() : kexTranslation
- GetHubKeyInfo() : kGame
- GetHUDOffset() : kGame
- GetInputImagePath() : kGame
- GetInt() : kDict, kDictMem
- GetLocalizedText() : kGame
- GetLuminance() : kColor
- GetMapIDFromName() : kGame
- GetMapNameFromID() : kGame
- GetMapNumberFromName() : kGame
- GetMaxLifeforces() : kPuppet
- GetMaxLives() : kPuppet
- GetMaxZDrawDistance() : kGame
- GetModelFile() : kRenderModel
- GetMorphFrame() : kRenderModel
- GetNodeOrigin() : kRenderModel
- GetNodeRotation() : kRenderModel
- GetNodeScale() : kRenderModel
- GetNumActors() : kWorld
- GetNumAreas() : kWorld
- GetNumAttachedTrails() : kRenderModel
- GetNumEntries() : kSelectionListFloat, kSelectionListInt
- GetNumNodes() : kRenderModel
- GetNumSectors() : kWorld
- GetOrigin() : kAnimState
- GetOverrideKeyTouchTID() : kActor
- GetOwnerAsActor() : kFx
- GetOwnerAsFx() : kFx
- GetParentFx() : kFx
- GetPreventOpenPauseMenu() : kGame
- GetRotation() : kAnimState
- GetSaturation() : kColor
- GetSectorAreaID() : kWorld
- GetSectorBridge() : kWorld
- GetSectorCorners() : kWorld
- GetSectorDrawOrder() : kWorld
- GetSectorFlags() : kWorld
- GetSectorInBounds() : kGame
- GetSectorIndexAtLocation() : kActor, kFx
- GetSectorLinks() : kWorld
- GetSectorNumBridges() : kWorld
- GetSectorResult() : kGame
- GetSectorResultsLength() : kGame
- GetSkyHeight() : kActor, kFx
- GetSkyMaterial() : kWorld
- GetSpiritualTime() : kPlayer
- GetState() : kPuppet
- GetString() : kDict, kDictMem, kexTranslation
- GetTarget() : kActor, kFx
- GetTextSize() : kGame
- GetTransformedVector() : kActor
- GetTurnYaw() : kActor
- GetUsingCustomDeadHeight() : kActor
- GetVector() : kDict, kDictMem
- GetWaterHeight() : kActor, kFx
- GetWaterLevel() : kActor, kFx
- GetWeaponActor() : kPlayer
- GetWeaponGroup() : kPlayer
- GetWorldSunAmbientColor() : kGame
- GetWorldSunDirection() : kGame
- GetWorldSunLightColor() : kGame
- GiveAmmo() : kPlayer
- GiveHealth() : kPlayer
- GiveWeapon() : kPlayer
- Gravity() : kActor, kFx
- GroundBackwardAccel() : kPuppet
- GroundBackwardSpeed() : kPuppet
- GroundDeaccel() : kPuppet
- GroundForwardAccel() : kPuppet
- GroundForwardSpeed() : kPuppet
- GroundStrafeAccel() : kPuppet
- GroundStrafeSpeed() : kPuppet